Thursday, December 30, 2010

Metal Gear solid : Rising



Metal Gear Solid: Rising chronicles the series of events that resulted in the transformation of Raiden, the protagonist and player character of Metal Gear Solid 2: Sons of Liberty, into his cyborg ninja persona, first seen in Metal Gear Solid 4: Guns of the Patriots.Metal Gear Solid: Rising takes place during a point in the series' chronology at which Raiden has already begun his transformation into cyborg form, albeit with a different and somewhat more cruel appearance from the one seen in Metal Gear Solid 4, and will show how Raiden changes from his "Rising self" into his "MGS4 self." Matsuyama has also hinted that Raiden's past as a child soldier may be elaborated on, and that his personal weaknesses as a human, such as his resolve, will be explored.

While Kimura has been unable to reveal concrete details about the game's plot, teasers have depicted Raiden's body with portions of the body armor missing, and in his Metal Gear Solid 4 armor with sword drawn, crouching on the back of what appears to be Crying Wolf.The E3 2010 trailer depicts Raiden fighting a humanoid enemy equipped with a cybernetic exoskeleton similar to those worn by Metal Gear Solid 4's Beauty and the Beast Corps, which also bleeds the same artificial white blood that Raiden uses. Gameplay sequences also showed him fighting human PMC soldiers.

Matsuyama has stated that one of his goals for Rising is to put a greater emphasis on gameplay while featuring a less complicated story with shorter cutscenes than previous titles. His intent is to provide an experience that will be fully enjoyable to players who have not experienced its prequels or sequel, and so it will function more as a self-contained story and will likely not lead directly into the plot of Metal Gear Solid 4: Guns of the Patriots




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